Civilization Gen | ||
Time Period: Ancient Shaping Force: Technology Population: Entirely one nonhuman race | Politics Political Structure: oligarchy - guild/syndicate Strong Influence: magical power Popular Issue: military Stability: fairly solid Personal Freedoms: somewhat repressed Scandals: common Foreign Relations: very good | Economy Main Export: semi-precious stones Main Import: textiles Main Resource: mining - metals Trade: major surplus Strength: weak, but improving Wealth: in the hands of a very few |
Ecology Main Climate: temperate - plains Ocean: on one side Mountains: very many Frequent Trouble: plagues Wilderness: 16% Wild Animals: very rare Natural Resources: abundant | Culture Highly Values: conformity Known For: art Popular Entertainment: athletics Respected Profession: merchant Discrimination: sexuality-based Major Taboo: hygiene Major Social Ill: gambling | Military Strength: average Focus: land Main Unit: mages/wizards Soldiers: mix of draftees, volunteers Main Use: foreign peacekeeping Rank: via political ties |
Magic Occurrence: common Source: inherent ability Major Use: prophecy/divination Viewed: with respect Enchanted Items: very common | Religion Type: animism Focus: self-improvement Worship: solemn prayer at private shrines Associated Artform: tile murals Prevalence: believed by some Holidays: very many | Population Urban: 8% Rural: 92% Literacy Rate: 18% Gender Ratio: 1 male(s)/female Fertility Rate: 5.4 children/family Life Expectancy: 39.7 years |