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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Religion
Population: Fairly even mix of races
Politics
Political Structure: autocracy - theocracy
Strong Influence: family ties
Popular Issue: foreign relations
Stability: very shaky

Personal Freedoms: extremely good
Scandals: rare
Foreign Relations: good
Economy
Main Export: luxury goods
Main Import: textile-related
Technology Focus: cybernetics
Trade: imports and exports equal

Strength: somewhat weak, but improving
Wealth: in the hands of a very few
Ecology
Main Climate: temperate - forested
Ocean: on one side
Mountains: very many, including volcanos
Frequent Trouble: ice storms

Wilderness: 33%
Wild Animals: uncommon
Natural Resources: abundant
Culture
Highly Values: education
Known For: cuisine
Popular Entertainment: theatre
Respected Profession: scholar

Discrimination: religion-based
Major Taboo: mental illness
Major Social Ill: homelessness
Military
Strength: somewhat weak
Focus: sea
Main Unit: small, fast ships

Soldiers: volunteers
Main Use: exploration
Rank: earned through aptitude tests
Magic
Occurrence: very common
Source: derived from the natural world
Major Use: personal combat

Viewed: with respect
Enchanted Items: uncommon
Religion
Type: polytheism
Focus: afterlife
Worship: joyous public sacrifice by priests

Associated Artform: chanting
Prevalence: believed by most
Holidays: few
Population
Urban: 79%
Rural: 21%
Literacy Rate: 68%

Gender Ratio: 1.04 male(s)/female
Fertility Rate: 4.4 children/family
Life Expectancy: 71.3 years