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Civilization Gen
Time Period:
Shaping Force:
Time Period: Ancient
Shaping Force: Technology
Population: Entirely one nonhuman race
Political Structure: autocracy - theocracy
Strong Influence: religion
Popular Issue: exploration/expansion
Stability: rock-solid

Personal Freedoms: somewhat repressed
Scandals: infrequent
Foreign Relations: bad
Main Export: laborers
Main Import: precious metals
Main Resource: food - crops/fruits
Trade: imports and exports equal

Strength: very strong and improving
Wealth: fairly even, but with a wealth gap
Main Climate: temperate - plains
Ocean: none
Mountains: none
Frequent Trouble: hurricanes/tornadoes

Wilderness: 49%
Wild Animals: common
Natural Resources: good amount
Highly Values: family
Known For: science
Popular Entertainment: politics
Respected Profession: engineer

Discrimination: virtually none
Major Taboo: mental illness
Major Social Ill: mental illness
Strength: very weak
Focus: land
Main Unit: berserkers

Soldiers: mix of draftees, volunteers
Main Use: foreign peacekeeping
Rank: elected by public
Occurrence: common
Source: runs in families
Major Use: daily life

Viewed: as ordinary
Enchanted Items: common
Type: polytheism
Focus: personal spirituality
Worship: solemn organized prayer in public temples

Associated Artform: sculpture
Prevalence: believed by almost all
Holidays: very often
Urban: 5%
Rural: 95%
Literacy Rate: 4%

Gender Ratio: 1.42 male(s)/female
Fertility Rate: 4.2 children/family
Life Expectancy: 33.4 years