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Civilization Gen
Time Period:
Shaping Force:
Time Period: Ancient
Shaping Force: Technology
Population: Fairly even mix with slight majority of one race
Political Structure: democratic republic
Strong Influence: religion
Popular Issue: personal freedoms
Stability: fairly solid

Personal Freedoms: good
Scandals: common
Foreign Relations: at war (no clear winner)
Main Export: textiles
Main Import: gadgets
Main Resource: food - crops/fruits
Trade: slight surplus

Strength: strong, but declining
Wealth: fairly even, but with a wealth gap
Main Climate: temperate - plains
Ocean: on all sides
Mountains: none
Frequent Trouble: magical disasters

Wilderness: 40%
Wild Animals: common
Natural Resources: very abundant
Highly Values: family
Known For: history
Popular Entertainment: politics
Respected Profession: scholar

Discrimination: gender-based
Major Taboo: displays of affection
Major Social Ill: identity theft
Strength: weak
Focus: land
Main Unit: siege weapons

Soldiers: volunteers
Main Use: foreign peacekeeping
Rank: earned through time in service
Occurence: in the hands of an epic few
Source: learned skill, but requires aptitude
Major Use: communication

Viewed: with respect
Enchanted Items: rare
Type: polytheism
Focus: personal spirituality
Worship: solemn organized prayer in public temples

Associated Artform: tile murals
Prevalence: believed by some
Holidays: often
Urban: 5%
Rural: 95%
Literacy Rate: 16%

Gender Ratio: 1.14 male(s)/female
Fertility Rate: 2.4 children/family
Life Expectancy: 42.2 years