Civilization Gen | ||
Time Period: Far Future Shaping Force: Technology Population: Fairly even mix with slight majority of one race | Politics Political Structure: true democracy Strong Influence: family ties Popular Issue: military Stability: shaky Personal Freedoms: good Scandals: infrequent Foreign Relations: somewhat good | Economy Main Export: technology-related Main Import: resource-related Technology Focus: large-scale weapons Trade: imports and exports equal Strength: very weak, but improving Wealth: concentrated in a small upper class |
Ecology Planets Spanned: 2 Preferred Climate: desert Ocean: on two sides Mountains: many, including a few volcanos Wilderness: 9% Wild Animals: extremely rare Natural Resources: very abundant | Culture Highly Values: independence Known For: science Popular Entertainment: music/concerts Respected Profession: explorer Discrimination: age-based Major Taboo: certain religious rituals Major Social Ill: identity theft | Military Strength: average Focus: space Main Unit: fast spaceships Soldiers: mix of draftees, volunteers Main Use: foreign peacekeeping Rank: elected by subordinates |
Magic Occurrence: widespread Source: learned skill, but requires aptitude Major Use: prophecy/divination Viewed: with respect Enchanted Items: common | Religion Type: animism Focus: ancestor worship Worship: joyous public sacrifice by priests Associated Artform: sculpture Prevalence: believed by most Holidays: few | Population Urban: 80% Rural: 20% Literacy Rate: 100% Gender Ratio: 1.34 male(s)/female Fertility Rate: 4.4 children/family Life Expectancy: 65.7 years |