Civilization Gen | ||
Time Period: Ancient Shaping Force: Technology Population: Mainly nonhuman races | Politics Political Structure: tribes - often warring Strong Influence: military Popular Issue: personal freedoms Stability: fairly solid Personal Freedoms: repressed Scandals: rare Foreign Relations: very bad | Economy Main Export: laborers Main Import: gadgets Main Resource: mining - metals Trade: slight surplus Strength: stable, but declining Wealth: fairly even, but with a wealth gap |
Ecology Main Climate: temperate - plains Ocean: on one side Mountains: a few Frequent Trouble: ice storms Wilderness: 58% Wild Animals: common Natural Resources: abundant | Culture Highly Values: obedience Known For: architecture Popular Entertainment: celebrity antics Respected Profession: teacher Discrimination: religion-based Major Taboo: certain clothing Major Social Ill: gambling | Military Strength: very weak Focus: land Main Unit: lone horsemen Soldiers: mix of draftees, volunteers Main Use: exploration Rank: earned through heroic actions |
Magic Occurrence: very common Source: learned skill, but requires aptitude Major Use: protection Viewed: as ordinary Enchanted Items: very common | Religion Type: pantheism Focus: repentance Worship: joyous daily prayers in private Associated Artform: tile murals Prevalence: believed by most Holidays: fairly often | Population Urban: 5% Rural: 95% Literacy Rate: 8% Gender Ratio: 0.65 male(s)/female Fertility Rate: 3.6 children/family Life Expectancy: 33.4 years |