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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Time Period: Far Future
Shaping Force: Religion
Population: Slight majority human, rest mixed
Political Structure: oligarchy - guild/syndicate
Strong Influence: religion
Popular Issue: exploration/expansion
Stability: stable

Personal Freedoms: almost nonexistant
Scandals: very common
Foreign Relations: at war (no clear winner)
Main Export: technology-related
Main Import: military-related
Technology Focus: power generation
Trade: slight deficeit

Strength: stable, but declining
Wealth: concentrated in a small upper class
Planets Spanned: 22
Preferred Climate: temperate - plains
Ocean: on one side
Mountains: none

Wilderness: 36%
Wild Animals: uncommon
Natural Resources: scarce
Highly Values: trade skills
Known For: natural vistas
Popular Entertainment: art shows / museums
Respected Profession: religious leader

Discrimination: gender-based
Major Taboo: displays of affection
Major Social Ill: corruption
Strength: strong
Focus: space
Main Unit: heavily-armed spaceships

Soldiers: volunteers
Main Use: quenching rebellion
Rank: elected by subordinates
Occurence: in the hands of an epic few
Source: inherent ability
Major Use: religious purposes

Viewed: with respect
Enchanted Items: nonexistant
Type: polytheism
Focus: leader worship
Worship: solemn prayer, mostly on holidays

Associated Artform: chanting
Prevalence: believed by most
Holidays: very few
Urban: 67%
Rural: 33%
Literacy Rate: 100%

Gender Ratio: 0.96 male(s)/female
Fertility Rate: 1.1 children/family
Life Expectancy: 43.5 years