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Civilization Gen
Time Period:
Shaping Force:
Time Period: Medieval
Shaping Force: Religion
Population: Slight majority human, rest mixed
Political Structure: oligarchy - family
Strong Influence: military
Popular Issue: economy
Stability: rock-solid

Personal Freedoms: extremely good
Scandals: very rare
Foreign Relations: decent
Main Export: semi-precious stones
Main Import: metalworking
Main Resource: mining - gems
Trade: imports and exports equal

Strength: stable, but declining
Wealth: fairly even, but with a wealth gap
Main Climate: temperate - plains
Ocean: on one side
Mountains: a few
Frequent Trouble: plagues

Wilderness: 90%
Wild Animals: ubiquitous
Natural Resources: fair amount
Highly Values: education
Known For: poetry
Popular Entertainment: theatre
Respected Profession: assassin

Discrimination: sexuality-based
Major Taboo: physical contact
Major Social Ill: gambling
Strength: very strong
Focus: sea
Main Unit: large, armored ships

Soldiers: hired mercenaries
Main Use: national defense
Rank: elected by subordinates
Occurence: common
Source: learned skill
Major Use: travel

Viewed: as ordinary
Enchanted Items: rare
Type: polytheism
Focus: prophecy
Worship: solemn prayer, mostly on holidays

Associated Artform: dance
Prevalence: believed by most
Holidays: very many
Urban: 15%
Rural: 85%
Literacy Rate: 5%

Gender Ratio: 0.89 male(s)/female
Fertility Rate: 3.7 children/family
Life Expectancy: 38.9 years