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If you're using this generator, you might also find the Faction Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Religion
Population: Slight majority human, rest mixed
Politics
Political Structure: autocracy - theocracy
Strong Influence: guilds/syndicates
Popular Issue: magic
Stability: stable

Personal Freedoms: very good
Scandals: infrequent
Foreign Relations: very bad
Economy
Main Export: semi-precious stones
Main Import: precious metals
Main Resource: food - crops/fruits
Trade: imports and exports equal

Strength: very weak, but improving
Wealth: concentrated in a small upper class
Ecology
Main Climate: temperate - plains
Ocean: none
Mountains: very many
Frequent Trouble: floods

Wilderness: 42%
Wild Animals: common
Natural Resources: very scarce
Culture
Highly Values: wisdom
Known For: science
Popular Entertainment: music/concerts
Respected Profession: courtesan

Discrimination: religion-based
Major Taboo: money
Major Social Ill: mental illness
Military
Strength: strong
Focus: land
Main Unit: siege weapons

Soldiers: hired mercenaries
Main Use: national defense
Rank: earned through heroic actions
Magic
Occurence: in the hands of a few
Source: granted by spirits
Major Use: law enforcement

Viewed: with reverence
Enchanted Items: very rare
Religion
Type: polytheism
Focus: personal spirituality
Worship: joyous prayer, mostly on holidays

Associated Artform: poetry/psalms
Prevalence: believed by most
Holidays: often
Population
Urban: 5%
Rural: 95%
Literacy Rate: 14%

Gender Ratio: 1.35 male(s)/female
Fertility Rate: 4.1 children/family
Life Expectancy: 29.9 years