Civilization Gen | ||
Time Period: Near Future Shaping Force: Magic Population: Entirely one nonhuman race | Politics Political Structure: oligarchy - guild/syndicate Strong Influence: popular support Popular Issue: environment Stability: very stable Personal Freedoms: decent Scandals: common Foreign Relations: good | Economy Main Export: luxury goods Main Import: food-related Technology Focus: scientific discovery Trade: imports and exports equal Strength: very strong, but declining Wealth: government-controlled |
Ecology Main Climate: desert Ocean: on all sides Mountains: many Frequent Trouble: vermin Wilderness: 24% Wild Animals: rare Natural Resources: fair amount | Culture Highly Values: magical aptitude Known For: exotic wildlife Popular Entertainment: art shows / museums Respected Profession: musician Discrimination: age-based Major Taboo: physical contact Major Social Ill: homelessness | Military Strength: average Focus: air Main Unit: bomber planes Soldiers: hired mercenaries Main Use: national defense Rank: via political ties |
Magic Occurrence: widespread Source: learned skill, but requires aptitude Major Use: personal combat Viewed: as ordinary Enchanted Items: almost ubiquitous | Religion Type: monotheism Focus: leader worship Worship: joyous daily prayers in temples Associated Artform: sculpture Prevalence: believed by many Holidays: very few | Population Urban: 82% Rural: 18% Literacy Rate: 75% Gender Ratio: 1.49 male(s)/female Fertility Rate: 4.7 children/family Life Expectancy: 85.6 years |