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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Modern
Shaping Force: Religion
Population: Entirely one nonhuman race
Politics
Political Structure: tribes - often warring
Strong Influence: merit
Popular Issue: military
Stability: fairly solid

Personal Freedoms: very good
Scandals: rare
Foreign Relations: at war (losing)
Economy
Main Resource: mining - metals
Main Export: food-related
Main Import: luxury goods
Trade: slight deficeit

Strength: strong, but declining
Wealth: spread throughout upper and middle classes
Ecology
Main Climate: temperate - plains
Ocean: on two sides
Mountains: none
Frequent Trouble: ice storms

Wilderness: 20%
Wild Animals: rare
Natural Resources: fair amount
Culture
Highly Values: creativity
Known For: sculpture
Popular Entertainment: celebrity antics
Respected Profession: teacher

Discrimination: virtually none
Major Taboo: certain clothing
Major Social Ill: organized crime
Military
Strength: strong
Focus: sea
Main Unit: submarines

Soldiers: hired mercenaries
Main Use: conquest
Rank: earned through time in service
Magic
Occurrence: widespread
Source: granted by gods
Major Use: ubiquitous (everything)

Viewed: as ordinary
Enchanted Items: common
Religion
Type: animism
Focus: prophecy
Worship: joyous prayer at private shrines

Associated Artform: tile murals
Prevalence: state-mandated belief
Holidays: often
Population
Urban: 45%
Rural: 55%
Literacy Rate: 46%

Gender Ratio: 1.05 male(s)/female
Fertility Rate: 1.5 children/family
Life Expectancy: 75.8 years