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If you're using this generator, you might also find the Army Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Technology
Population: Fairly even mix of races
Politics
Political Structure: tribes - often warring
Strong Influence: guilds/syndicates
Popular Issue: terrorism
Stability: stable

Personal Freedoms: repressed
Scandals: rare
Foreign Relations: somewhat bad
Economy
Main Export: military-related
Main Import: food-related
Technology Focus: power generation
Trade: major surplus

Strength: very strong and improving
Wealth: concentrated in a small upper class
Ecology
Main Climate: tropical
Ocean: none
Mountains: many
Frequent Trouble: magical disasters

Wilderness: 14%
Wild Animals: very rare
Natural Resources: very abundant
Culture
Highly Values: physical strength
Known For: exotic plantlife
Popular Entertainment: music/concerts
Respected Profession: entertainer

Discrimination: attractiveness-based
Major Taboo: certain clothing
Major Social Ill: homelessness
Military
Strength: average
Focus: land
Main Unit: infantry

Soldiers: volunteers
Main Use: exploration
Rank: granted by superiors
Magic
Occurence: common
Source: learned skill
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: very common
Religion
Type: monotheism
Focus: leader worship
Worship: solemn personal meditation

Associated Artform: stories/parables
Prevalence: believed by many
Holidays: often
Population
Urban: 86%
Rural: 14%
Literacy Rate: 84%

Gender Ratio: 0.76 male(s)/female
Fertility Rate: 3.6 children/family
Life Expectancy: 79.1 years