| Civilization Gen | ||
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Time Period: Medieval Shaping Force: Religion Population: Mainly nonhuman races | Politics Political Structure: republic Strong Influence: guilds/syndicates Popular Issue: religion Stability: stable Personal Freedoms: very good Scandals: common Foreign Relations: somewhat good | Economy Main Export: food animals Main Import: food crops Main Resource: mining - metals Trade: slight surplus Strength: stable, but declining Wealth: in the hands of a very few |
| Ecology Main Climate: desert Ocean: on all sides Mountains: many Frequent Trouble: plagues Wilderness: 90% Wild Animals: ubiquitous Natural Resources: good amount | Culture Highly Values: magical aptitude Known For: cuisine Popular Entertainment: celebrity antics Respected Profession: courtesan Discrimination: age-based Major Taboo: displays of affection Major Social Ill: gambling | Military Strength: strong Focus: land Main Unit: mages/wizards Soldiers: draftees Main Use: quenching rebellion Rank: earned through time in service |
| Magic Occurence: somewhat uncommon Source: inherent ability Major Use: travel Viewed: with respect Enchanted Items: fairly common | Religion Type: polytheism Focus: harmony with nature Worship: solemn prayer, mostly on holidays Associated Artform: sculpture Prevalence: believed by many Holidays: very often | Population Urban: 13% Rural: 87% Literacy Rate: 18% Gender Ratio: 1.31 male(s)/female Fertility Rate: 3.7 children/family Life Expectancy: 43.1 years |