Civilization Gen | ||
Time Period: Medieval Shaping Force: Magic Population: Slight majority human, rest mixed | Politics Political Structure: oligarchy - family Strong Influence: political factions Popular Issue: legal system Stability: fairly solid Personal Freedoms: good Scandals: common Foreign Relations: at war (losing) | Economy Main Export: metalworking Main Import: food animals Main Resource: mining - gems Trade: very little Strength: very weak, but improving Wealth: fairly even, but with a wealth gap |
Ecology Main Climate: temperate - forested Ocean: on three sides Mountains: many Frequent Trouble: plagues Wilderness: 75% Wild Animals: dangerous Natural Resources: scarce | Culture Highly Values: athleticism Known For: architecture Popular Entertainment: celebrity antics Respected Profession: government employee Discrimination: religion-based Major Taboo: displays of affection Major Social Ill: fraud | Military Strength: strong Focus: land Main Unit: siege weapons Soldiers: hired mercenaries Main Use: conquest Rank: purchased |
Magic Occurrence: omnipresent Source: runs in families Major Use: protection Viewed: with respect Enchanted Items: very common | Religion Type: polytheism Focus: health and physical well-being Worship: solemn daily prayers in temples Associated Artform: tile murals Prevalence: believed by all Holidays: very many | Population Urban: 10% Rural: 90% Literacy Rate: 22% Gender Ratio: 1.09 male(s)/female Fertility Rate: 3.8 children/family Life Expectancy: 35.1 years |