| Civilization Gen | ||
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Time Period: Medieval Shaping Force: Religion Population: Entirely one nonhuman race | Politics Political Structure: true democracy Strong Influence: magical power Popular Issue: military Stability: stable Personal Freedoms: good Scandals: fairly common Foreign Relations: somewhat bad | Economy Main Export: semi-precious stones Main Import: food animals Main Resource: mining - precious metals Trade: slight deficeit Strength: somewhat weak and declining Wealth: spread throughout upper and middle classes |
| Ecology Main Climate: temperate - forested Ocean: on three sides Mountains: many Frequent Trouble: plagues Wilderness: 75% Wild Animals: dangerous Natural Resources: good amount | Culture Highly Values: magical aptitude Known For: national pride Popular Entertainment: gambling Respected Profession: entertainer Discrimination: age-based Major Taboo: hygiene Major Social Ill: crime | Military Strength: very strong Focus: air Main Unit: mages/wizards Soldiers: hired mercenaries Main Use: conquest Rank: earned through heroic actions |
| Magic Occurence: somewhat uncommon Source: inherent ability Major Use: religious purposes Viewed: as ordinary Enchanted Items: fairly common | Religion Type: monotheism Focus: harmony with nature Worship: joyous prayer at private shrines Associated Artform: poetry/psalms Prevalence: state-mandated belief Holidays: few | Population Urban: 10% Rural: 90% Literacy Rate: 7% Gender Ratio: 0.5 male(s)/female Fertility Rate: 3.5 children/family Life Expectancy: 44.4 years |