Civilization Gen | ||
Time Period: Ancient Shaping Force: Religion Population: Entirely human | Politics Political Structure: oligarchy - guild/syndicate Strong Influence: military Popular Issue: magic Stability: rock-solid Personal Freedoms: extremely good Scandals: very common Foreign Relations: good | Economy Main Export: gadgets Main Import: trained animals Main Resource: mining - gems Trade: slight surplus Strength: very strong, but declining Wealth: spread throughout upper and middle classes |
Ecology Main Climate: temperate - forested Ocean: on two sides Mountains: many, including a few volcanos Frequent Trouble: earthquakes Wilderness: 51% Wild Animals: common Natural Resources: very abundant | Culture Highly Values: professional success Known For: history Popular Entertainment: art shows / museums Respected Profession: engineer Discrimination: age-based Major Taboo: hygiene Major Social Ill: homelessness | Military Strength: weak Focus: land Main Unit: mages/wizards Soldiers: draftees Main Use: quenching rebellion Rank: earned through aptitude tests |
Magic Occurrence: somewhat uncommon Source: inherent ability Major Use: prophecy/divination Viewed: with reverence Enchanted Items: fairly common | Religion Type: polytheism Focus: converting others Worship: solemn organized prayer in public temples Associated Artform: ballads Prevalence: believed by many Holidays: often | Population Urban: 5% Rural: 95% Literacy Rate: 3% Gender Ratio: 1.06 male(s)/female Fertility Rate: 4.5 children/family Life Expectancy: 45.1 years |