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Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Medieval
Shaping Force: Magic
Population: Mostly human
Politics
Political Structure: autocracy - hereditary
Strong Influence: political factions
Popular Issue: economy
Stability: fairly solid

Personal Freedoms: very good
Scandals: common
Foreign Relations: shaky
Economy
Main Export: food crops
Main Import: metalworking
Main Resource: food - fish/meat
Trade: major surplus

Strength: very strong and improving
Wealth: in the hands of a very few
Ecology
Main Climate: temperate - forested
Ocean: on three sides
Mountains: a few
Frequent Trouble: earthquakes

Wilderness: 75%
Wild Animals: dangerous
Natural Resources: good amount
Culture
Highly Values: bravery
Known For: exotic plantlife
Popular Entertainment: art shows / museums
Respected Profession: teacher

Discrimination: vs foreigners
Major Taboo: death
Major Social Ill: homelessness
Military
Strength: very strong
Focus: air
Main Unit: airships

Soldiers: volunteers
Main Use: foreign peacekeeping
Rank: elected by public
Magic
Occurrence: widespread
Source: derived from the natural world
Major Use: personal combat

Viewed: with respect
Enchanted Items: common
Religion
Type: monotheism
Focus: good deeds
Worship: solemn daily prayers in temples

Associated Artform: chanting
Prevalence: believed by a few
Holidays: fairly often
Population
Urban: 27%
Rural: 73%
Literacy Rate: 13%

Gender Ratio: 0.88 male(s)/female
Fertility Rate: 3.2 children/family
Life Expectancy: 33.5 years