Civilization Gen | ||
Time Period: Ancient Shaping Force: Magic Population: Fairly even mix with slight majority of one race | Politics Political Structure: tribes - often warring Strong Influence: political factions Popular Issue: religion Stability: extremely stable Personal Freedoms: decent Scandals: rare Foreign Relations: extremely good | Economy Main Export: metalworking Main Import: food crops Main Resource: timber/lumber Trade: imports and exports equal Strength: stable and improving Wealth: evenly distributed |
Ecology Main Climate: temperate - plains Ocean: on one side Mountains: none Frequent Trouble: hurricanes/tornadoes Wilderness: 30% Wild Animals: uncommon Natural Resources: abundant | Culture Highly Values: obedience Known For: cuisine Popular Entertainment: drinking Respected Profession: warrior Discrimination: vs foreigners Major Taboo: physical contact Major Social Ill: infidelity | Military Strength: weak Focus: land Main Unit: archers Soldiers: volunteers Main Use: foreign peacekeeping Rank: elected by subordinates |
Magic Occurrence: very common Source: runs in families Major Use: ubiquitous (everything) Viewed: as ordinary Enchanted Items: very common | Religion Type: monotheism Focus: personal spirituality Worship: joyous personal meditation Associated Artform: instrumental music Prevalence: believed by almost all Holidays: very often | Population Urban: 5% Rural: 95% Literacy Rate: 15% Gender Ratio: 1.31 male(s)/female Fertility Rate: 5.1 children/family Life Expectancy: 37.7 years |