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If you're using this generator, you might also find the Superstition Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Time Period: Ancient
Shaping Force: Magic
Population: Mostly human
Political Structure: autocracy - hereditary
Strong Influence: merchants/corporations
Popular Issue: personal freedoms
Stability: stable

Personal Freedoms: decent
Scandals: almost constant
Foreign Relations: at war (winning)
Main Export: raw ore
Main Import: food crops
Main Resource: food - crops/fruits
Trade: slight deficeit

Strength: very weak, but improving
Wealth: in the hands of the elite
Main Climate: desert
Ocean: on three sides
Mountains: a few, including volcanos
Frequent Trouble: windstorms

Wilderness: 62%
Wild Animals: very common
Natural Resources: very abundant
Highly Values: intelligence
Known For: a particular kind of magic
Popular Entertainment: gambling
Respected Profession: explorer

Discrimination: age-based
Major Taboo: physical contact
Major Social Ill: crime
Strength: very strong
Focus: sea
Main Unit: small, fast ships

Soldiers: volunteers
Main Use: national defense
Rank: earned through time in service
Occurence: omnipresent
Source: derived from the natural world
Major Use: daily life

Viewed: as normal
Enchanted Items: very common
Type: monotheism
Focus: personal spirituality
Worship: solemn public sacrifice by priests

Associated Artform: poetry/psalms
Prevalence: believed by most
Holidays: very few
Urban: 5%
Rural: 95%
Literacy Rate: 10%

Gender Ratio: 0.67 male(s)/female
Fertility Rate: 3 children/family
Life Expectancy: 31.7 years