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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Religion
Population: Fairly even mix of races
Politics
Political Structure: autocracy - theocracy
Strong Influence: guilds/syndicates
Popular Issue: personal freedoms
Stability: stable

Personal Freedoms: tolerable
Scandals: very common
Foreign Relations: shaky
Economy
Main Export: food-related
Main Import: machine-related
Technology Focus: transportation
Trade: major surplus

Strength: very weak and declining
Wealth: concentrated in a small upper class
Ecology
Main Climate: tundra
Ocean: none
Mountains: many
Frequent Trouble: firestorms

Wilderness: 29%
Wild Animals: rare
Natural Resources: fair amount
Culture
Highly Values: piety
Known For: music
Popular Entertainment: gambling
Respected Profession: engineer

Discrimination: age-based
Major Taboo: magic
Major Social Ill: mental illness
Military
Strength: strong
Focus: land
Main Unit: black ops

Soldiers: mix of draftees, volunteers
Main Use: foreign peacekeeping
Rank: elected by subordinates
Magic
Occurrence: very common
Source: inherent ability
Major Use: law enforcement

Viewed: as normal
Enchanted Items: common
Religion
Type: polytheism
Focus: leader worship
Worship: solemn prayer, mostly on holidays

Associated Artform: tile murals
Prevalence: believed by many
Holidays: very many
Population
Urban: 81%
Rural: 19%
Literacy Rate: 63%

Gender Ratio: 0.83 male(s)/female
Fertility Rate: 4.5 children/family
Life Expectancy: 74.2 years