| Civilization Gen | ||
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Time Period: Near Future Shaping Force: Religion Population: Slight majority human, rest mixed | Politics Political Structure: autocracy - theocracy Strong Influence: religion Popular Issue: legal system Stability: not bad Personal Freedoms: repressed Scandals: very rare Foreign Relations: somewhat good | Economy Main Export: military-related Main Import: luxury goods Technology Focus: medicine Trade: slight surplus Strength: very strong and improving Wealth: in the hands of the elite |
| Ecology Main Climate: temperate - forested Ocean: none Mountains: a few, including volcanos Frequent Trouble: magical disasters Wilderness: 17% Wild Animals: very rare Natural Resources: very abundant | Culture Highly Values: conformity Known For: a specific scientific discipline Popular Entertainment: celebrity antics Respected Profession: warrior Discrimination: race-based Major Taboo: death Major Social Ill: crime | Military Strength: weak Focus: land Main Unit: mages/wizards Soldiers: hired mercenaries Main Use: national defense Rank: earned through time in service |
| Magic Occurrence: in the hands of a few Source: runs in families Major Use: weather control Viewed: with respect Enchanted Items: uncommon | Religion Type: polytheism Focus: sacredness of family Worship: joyous personal meditation Associated Artform: dance Prevalence: believed by most Holidays: few | Population Urban: 85% Rural: 15% Literacy Rate: 95% Gender Ratio: 1.1 male(s)/female Fertility Rate: 3.1 children/family Life Expectancy: 78.4 years |