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If you're using this generator, you might also find the Army Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Magic
Population: Mostly single nonhuman race
Politics
Political Structure: true democracy
Strong Influence: family ties
Popular Issue: exploration/expansion
Stability: shaky

Personal Freedoms: tolerable
Scandals: rare
Foreign Relations: extremely good
Economy
Main Export: lumber
Main Import: precious metals
Main Resource: food - fish/meat
Trade: major deficeit

Strength: weak and declining
Wealth: concentrated in a small upper class
Ecology
Main Climate: tundra
Ocean: none
Mountains: a few
Frequent Trouble: wildfires

Wilderness: 31%
Wild Animals: uncommon
Natural Resources: good amount
Culture
Highly Values: intelligence
Known For: music
Popular Entertainment: music/concerts
Respected Profession: religious leader

Discrimination: race-based
Major Taboo: physical contact
Major Social Ill: addiction
Military
Strength: average
Focus: land
Main Unit: cavalry

Soldiers: draftees
Main Use: foreign peacekeeping
Rank: via family ties
Magic
Occurrence: common
Source: inherent ability
Major Use: travel

Viewed: as ordinary
Enchanted Items: rare
Religion
Type: polytheism
Focus: miracles
Worship: joyous prayer at private shrines

Associated Artform: songs
Prevalence: believed by a few
Holidays: very few
Population
Urban: 5%
Rural: 95%
Literacy Rate: 16%

Gender Ratio: 1.08 male(s)/female
Fertility Rate: 6.3 children/family
Life Expectancy: 33.8 years