| Civilization Gen | ||
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Time Period: Near Future Shaping Force: Religion Population: Fairly even mix of races | Politics Political Structure: autocracy - theocracy Strong Influence: family ties Popular Issue: foreign relations Stability: very shaky Personal Freedoms: extremely good Scandals: rare Foreign Relations: good | Economy Main Export: luxury goods Main Import: textile-related Technology Focus: cybernetics Trade: imports and exports equal Strength: somewhat weak, but improving Wealth: in the hands of a very few |
| Ecology Main Climate: temperate - forested Ocean: on one side Mountains: very many, including volcanos Frequent Trouble: ice storms Wilderness: 33% Wild Animals: uncommon Natural Resources: abundant | Culture Highly Values: education Known For: cuisine Popular Entertainment: theatre Respected Profession: scholar Discrimination: religion-based Major Taboo: mental illness Major Social Ill: homelessness | Military Strength: somewhat weak Focus: sea Main Unit: small, fast ships Soldiers: volunteers Main Use: exploration Rank: earned through aptitude tests |
| Magic Occurrence: very common Source: derived from the natural world Major Use: personal combat Viewed: with respect Enchanted Items: uncommon | Religion Type: polytheism Focus: afterlife Worship: joyous public sacrifice by priests Associated Artform: chanting Prevalence: believed by most Holidays: few | Population Urban: 79% Rural: 21% Literacy Rate: 68% Gender Ratio: 1.04 male(s)/female Fertility Rate: 4.4 children/family Life Expectancy: 71.3 years |