Civilization Gen | ||
Time Period: Near Future Shaping Force: Religion Population: Mostly human | Politics Political Structure: democratic republic Strong Influence: merchants/corporations Popular Issue: military Stability: extremely stable Personal Freedoms: almost nonexistant Scandals: very rare Foreign Relations: decent | Economy Main Export: resource-related Main Import: food-related Technology Focus: space exploration Trade: imports and exports equal Strength: somewhat weak and declining Wealth: concentrated in a small upper class |
Ecology Main Climate: desert Ocean: on three sides Mountains: very many, including volcanos Frequent Trouble: droughts Wilderness: 26% Wild Animals: rare Natural Resources: fair amount | Culture Highly Values: trade skills Known For: music Popular Entertainment: art shows / museums Respected Profession: explorer Discrimination: race-based Major Taboo: mental illness Major Social Ill: bribery | Military Strength: average Focus: land Main Unit: snipers Soldiers: volunteers Main Use: exploration Rank: earned through heroic actions |
Magic Occurrence: common Source: learned skill, but requires aptitude Major Use: medicine Viewed: with respect Enchanted Items: rare | Religion Type: monotheism Focus: self-improvement Worship: joyous prayer at private shrines Associated Artform: painting/murals Prevalence: believed by most Holidays: few | Population Urban: 82% Rural: 18% Literacy Rate: 93% Gender Ratio: 0.58 male(s)/female Fertility Rate: 3.5 children/family Life Expectancy: 77.6 years |