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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Technology
Population: Entirely human
Politics
Political Structure: autocracy - hereditary
Strong Influence: religion
Popular Issue: exploration/expansion
Stability: very stable

Personal Freedoms: good
Scandals: very common
Foreign Relations: shaky
Economy
Main Export: technology-related
Main Import: textile-related
Technology Focus: medicine
Trade: major surplus

Strength: very strong and improving
Wealth: in the hands of the elite
Ecology
Main Climate: temperate - forested
Ocean: on all sides
Mountains: a few, including volcanos
Frequent Trouble: earthquakes

Wilderness: 11%
Wild Animals: very rare
Natural Resources: very abundant
Culture
Highly Values: independence
Known For: poetry
Popular Entertainment: theatre
Respected Profession: musician

Discrimination: vs foreigners
Major Taboo: magic
Major Social Ill: homelessness
Military
Strength: strong
Focus: land
Main Unit: mages/wizards

Soldiers: draftees
Main Use: exploration
Rank: earned through time in service
Magic
Occurence: in the hands of a few
Source: inherent ability
Major Use: daily life

Viewed: as slightly exotic
Enchanted Items: nonexistant
Religion
Type: pantheism
Focus: sacredness of family
Worship: joyous personal prayer in public temples

Associated Artform: sculpture
Prevalence: believed by many
Holidays: few
Population
Urban: 87%
Rural: 13%
Literacy Rate: 99%

Gender Ratio: 0.91 male(s)/female
Fertility Rate: 4.4 children/family
Life Expectancy: 71.9 years