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Civilization Gen
Time Period:
Shaping Force:
Time Period: Modern
Shaping Force: Magic
Population: Entirely one nonhuman race
Political Structure: oligarchy - theocracy
Strong Influence: religion
Popular Issue: magic
Stability: very stable

Personal Freedoms: very good
Scandals: common
Foreign Relations: at war (winning)
Main Resource: food - crops/fruits
Main Export: technology-related
Main Import: luxury goods
Trade: major surplus

Strength: very strong, but declining
Wealth: in the hands of a very few
Main Climate: tundra
Ocean: on all sides
Mountains: a few
Frequent Trouble: ice storms

Wilderness: 8%
Wild Animals: extremely rare
Natural Resources: fair amount
Highly Values: family
Known For: exotic wildlife
Popular Entertainment: art shows / museums
Respected Profession: assassin

Discrimination: gender-based
Major Taboo: mental illness
Major Social Ill: black magic addiction
Strength: weak
Focus: air
Main Unit: stealth bombers

Soldiers: volunteers
Main Use: conquest
Rank: earned through aptitude tests
Occurrence: widespread
Source: inherent ability
Major Use: protection

Viewed: with respect
Enchanted Items: very common
Type: pantheism
Focus: converting others
Worship: solemn public sacrifice by priests

Associated Artform: dance
Prevalence: believed by a few
Holidays: very few
Urban: 78%
Rural: 22%
Literacy Rate: 58%

Gender Ratio: 0.88 male(s)/female
Fertility Rate: 4.2 children/family
Life Expectancy: 78.5 years