Civilization Gen | ||
Time Period: Modern Shaping Force: Magic Population: Fairly even mix with slight majority of one race | Politics Political Structure: democratic republic Strong Influence: merchants/corporations Popular Issue: legal system Stability: very stable Personal Freedoms: almost nonexistant Scandals: rare Foreign Relations: very bad | Economy Main Resource: timber/lumber Main Export: technology-related Main Import: textile-related Trade: major deficeit Strength: very strong and improving Wealth: in the hands of the elite |
Ecology Main Climate: tundra Ocean: on one side Mountains: a few, including volcanos Frequent Trouble: earthquakes Wilderness: 26% Wild Animals: rare Natural Resources: good amount | Culture Highly Values: bravery Known For: exotic wildlife Popular Entertainment: music/concerts Respected Profession: homemaker Discrimination: class-based Major Taboo: bodily functions Major Social Ill: gambling | Military Strength: weak Focus: air Main Unit: mages/wizards Soldiers: draftees Main Use: conquest Rank: via family ties |
Magic Occurrence: omnipresent Source: learned skill, but requires aptitude Major Use: prophecy/divination Viewed: as ordinary Enchanted Items: extremely common | Religion Type: polytheism Focus: harmony with nature Worship: joyous organized prayer in public temples Associated Artform: stories/parables Prevalence: believed by many Holidays: fairly often | Population Urban: 70% Rural: 30% Literacy Rate: 63% Gender Ratio: 0.57 male(s)/female Fertility Rate: 3.2 children/family Life Expectancy: 71.1 years |