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If you're using this generator, you might also find the City Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Technology
Population: Entirely one nonhuman race
Politics
Political Structure: tribes - often warring
Strong Influence: family ties
Popular Issue: ethics
Stability: stable

Personal Freedoms: good
Scandals: fairly common
Foreign Relations: very good
Economy
Main Export: luxury goods
Main Import: military-related
Technology Focus: communication
Trade: imports and exports equal

Strength: somewhat weak, but improving
Wealth: government-controlled
Ecology
Main Climate: temperate - plains
Ocean: on three sides
Mountains: many, including a few volcanos
Frequent Trouble: magical disasters

Wilderness: 31%
Wild Animals: uncommon
Natural Resources: very scarce
Culture
Highly Values: trade skills
Known For: national pride
Popular Entertainment: theatre
Respected Profession: musician

Discrimination: gender-based
Major Taboo: strong emotions
Major Social Ill: mental illness
Military
Strength: strong
Focus: sea
Main Unit: small, fast ships

Soldiers: mix of draftees, volunteers
Main Use: exploration
Rank: elected by public
Magic
Occurrence: in the hands of an epic few
Source: learned skill
Major Use: medicine

Viewed: as slightly unusual
Enchanted Items: rare
Religion
Type: no major religion
Population
Urban: 80%
Rural: 20%
Literacy Rate: 75%

Gender Ratio: 0.28 male(s)/female
Fertility Rate: 2.8 children/family
Life Expectancy: 68.5 years