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If you're using this generator, you might also find the Magic Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Religion
Population: Mostly human
Politics
Political Structure: democratic republic
Strong Influence: political factions
Popular Issue: exploration/expansion
Stability: very shaky

Personal Freedoms: very good
Scandals: common
Foreign Relations: somewhat bad
Economy
Main Export: cash crops
Main Import: food animals
Main Resource: food - fish/meat
Trade: slight deficeit

Strength: somewhat weak and declining
Wealth: in the hands of a very few
Ecology
Main Climate: tundra
Ocean: on all sides
Mountains: a few
Frequent Trouble: magical disasters

Wilderness: 39%
Wild Animals: uncommon
Natural Resources: good amount
Culture
Highly Values: family
Known For: exotic plantlife
Popular Entertainment: athletics
Respected Profession: warrior

Discrimination: race-based
Major Taboo: death
Major Social Ill: fraud
Military
Strength: average
Focus: land
Main Unit: lone horsemen

Soldiers: volunteers
Main Use: national defense
Rank: elected by public
Magic
Occurrence: widespread
Source: granted by spirits
Major Use: ubiquitous (everything)

Viewed: as ordinary
Enchanted Items: common
Religion
Type: polytheism
Focus: self-improvement
Worship: joyous daily prayers in private

Associated Artform: poetry/psalms
Prevalence: believed by almost all
Holidays: often
Population
Urban: 5%
Rural: 95%
Literacy Rate: 11%

Gender Ratio: 1.21 male(s)/female
Fertility Rate: 5.3 children/family
Life Expectancy: 29.3 years