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If you're using this generator, you might also find the Law Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Medieval
Shaping Force: Magic
Population: Mostly human
Politics
Political Structure: oligarchy - guild/syndicate
Strong Influence: political factions
Popular Issue: military
Stability: very stable

Personal Freedoms: tolerable
Scandals: very common
Foreign Relations: somewhat good
Economy
Main Export: metalworking
Main Import: food crops
Main Resource: food - fish/meat
Trade: major deficeit

Strength: weak, but improving
Wealth: spread throughout upper and middle classes
Ecology
Main Climate: tropical
Ocean: on one side
Mountains: none
Frequent Trouble: wildfires

Wilderness: 75%
Wild Animals: dangerous
Natural Resources: very scarce
Culture
Highly Values: wealth
Known For: music
Popular Entertainment: politics
Respected Profession: politician

Discrimination: vs foreigners
Major Taboo: strong emotions
Major Social Ill: gambling
Military
Strength: average
Focus: land
Main Unit: cavalry

Soldiers: mix of draftees, volunteers
Main Use: quenching rebellion
Rank: elected by subordinates
Magic
Occurrence: omnipresent
Source: inherent ability
Major Use: religious purposes

Viewed: as normal
Enchanted Items: very common
Religion
Type: animism
Focus: personal spirituality
Worship: joyous organized prayer in public temples

Associated Artform: tile murals
Prevalence: believed by most
Holidays: few
Population
Urban: 10%
Rural: 90%
Literacy Rate: 5%

Gender Ratio: 1.19 male(s)/female
Fertility Rate: 2.8 children/family
Life Expectancy: 33.9 years