Civilization Gen | ||
Time Period: Medieval Shaping Force: Magic Population: Mostly human | Politics Political Structure: oligarchy - guild/syndicate Strong Influence: political factions Popular Issue: military Stability: very stable Personal Freedoms: tolerable Scandals: very common Foreign Relations: somewhat good | Economy Main Export: metalworking Main Import: food crops Main Resource: food - fish/meat Trade: major deficeit Strength: weak, but improving Wealth: spread throughout upper and middle classes |
Ecology Main Climate: tropical Ocean: on one side Mountains: none Frequent Trouble: wildfires Wilderness: 75% Wild Animals: dangerous Natural Resources: very scarce | Culture Highly Values: wealth Known For: music Popular Entertainment: politics Respected Profession: politician Discrimination: vs foreigners Major Taboo: strong emotions Major Social Ill: gambling | Military Strength: average Focus: land Main Unit: cavalry Soldiers: mix of draftees, volunteers Main Use: quenching rebellion Rank: elected by subordinates |
Magic Occurrence: omnipresent Source: inherent ability Major Use: religious purposes Viewed: as normal Enchanted Items: very common | Religion Type: animism Focus: personal spirituality Worship: joyous organized prayer in public temples Associated Artform: tile murals Prevalence: believed by most Holidays: few | Population Urban: 10% Rural: 90% Literacy Rate: 5% Gender Ratio: 1.19 male(s)/female Fertility Rate: 2.8 children/family Life Expectancy: 33.9 years |