Civilization Gen | ||
Time Period: Near Future Shaping Force: Technology Population: Entirely human | Politics Political Structure: autocracy - hereditary Strong Influence: guilds/syndicates Popular Issue: ethics Stability: stable Personal Freedoms: extremely good Scandals: fairly common Foreign Relations: good | Economy Main Export: technology-related Main Import: luxury goods Technology Focus: space exploration Trade: imports and exports equal Strength: very strong, but declining Wealth: concentrated in a small upper class |
Ecology Main Climate: temperate - forested Ocean: on one side Mountains: many, including a few volcanos Frequent Trouble: wildfires Wilderness: 22% Wild Animals: rare Natural Resources: fair amount | Culture Highly Values: social status Known For: a specific scientific discipline Popular Entertainment: gossip Respected Profession: politician Discrimination: gender-based Major Taboo: bodily functions Major Social Ill: alcoholism | Military Strength: very weak Focus: sea Main Unit: submarines Soldiers: draftees Main Use: conquest Rank: granted by superiors |
Magic Occurrence: somewhat uncommon Source: learned skill Major Use: protection Viewed: with respect Enchanted Items: nonexistant | Religion Type: polytheism Focus: converting others Worship: joyous prayer at private shrines Associated Artform: songs Prevalence: believed by almost all Holidays: fairly often | Population Urban: 83% Rural: 17% Literacy Rate: 68% Gender Ratio: 0.95 male(s)/female Fertility Rate: 3 children/family Life Expectancy: 76.6 years |