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Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Medieval
Shaping Force: Religion
Population: Mostly human
Politics
Political Structure: oligarchy - theocracy
Strong Influence: magical power
Popular Issue: military
Stability: fairly solid

Personal Freedoms: almost nonexistant
Scandals: infrequent
Foreign Relations: extremely good
Economy
Main Export: lumber
Main Import: textiles
Main Resource: food - crops/fruits
Trade: major surplus

Strength: very strong, but declining
Wealth: evenly distributed
Ecology
Main Climate: temperate - forested
Ocean: on all sides
Mountains: many
Frequent Trouble: plagues

Wilderness: 80%
Wild Animals: dangerous
Natural Resources: good amount
Culture
Highly Values: education
Known For: music
Popular Entertainment: theatre
Respected Profession: artist

Discrimination: class-based
Major Taboo: mental illness
Major Social Ill: organized crime
Military
Strength: weak
Focus: air
Main Unit: airships

Soldiers: hired mercenaries
Main Use: foreign peacekeeping
Rank: earned through time in service
Magic
Occurrence: very common
Source: learned skill
Major Use: religious purposes

Viewed: as ordinary
Enchanted Items: very common
Religion
Type: pantheism
Focus: health and physical well-being
Worship: joyous public sacrifice by priests

Associated Artform: instrumental music
Prevalence: believed by many
Holidays: very many
Population
Urban: 10%
Rural: 90%
Literacy Rate: 19%

Gender Ratio: 0.64 male(s)/female
Fertility Rate: 3.8 children/family
Life Expectancy: 41.2 years