Civilization Gen | ||
Time Period: Near Future Shaping Force: Religion Population: Mainly nonhuman races | Politics Political Structure: republic Strong Influence: guilds/syndicates Popular Issue: environment Stability: stable Personal Freedoms: somewhat repressed Scandals: common Foreign Relations: very bad | Economy Main Export: machine-related Main Import: luxury goods Technology Focus: power generation Trade: imports and exports equal Strength: stable and improving Wealth: evenly distributed |
Ecology Main Climate: temperate - forested Ocean: on two sides Mountains: a few, including volcanos Frequent Trouble: magical disasters Wilderness: 11% Wild Animals: very rare Natural Resources: good amount | Culture Highly Values: bravery Known For: architecture Popular Entertainment: theatre Respected Profession: poet/writer Discrimination: attractiveness-based Major Taboo: certain religious rituals Major Social Ill: crime | Military Strength: somewhat weak Focus: land Main Unit: mages/wizards Soldiers: draftees Main Use: exploration Rank: elected by public |
Magic Occurrence: in the hands of a few Source: granted by gods Major Use: protection Viewed: with respect Enchanted Items: uncommon | Religion Type: polytheism Focus: personal spirituality Worship: solemn daily prayers in private Associated Artform: poetry/psalms Prevalence: believed by many Holidays: few | Population Urban: 87% Rural: 13% Literacy Rate: 88% Gender Ratio: 0.8 male(s)/female Fertility Rate: 2.7 children/family Life Expectancy: 83.9 years |