| Civilization Gen | ||
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Time Period: Near Future Shaping Force: Technology Population: Entirely human | Politics Political Structure: autocracy - theocracy Strong Influence: political factions Popular Issue: exploration/expansion Stability: rock-solid Personal Freedoms: good Scandals: infrequent Foreign Relations: bad | Economy Main Export: military-related Main Import: machine-related Technology Focus: entertainment Trade: major surplus Strength: strong and improving Wealth: evenly distributed |
| Ecology Main Climate: desert Ocean: on two sides Mountains: a few, including volcanos Frequent Trouble: hurricanes/tornadoes Wilderness: 17% Wild Animals: very rare Natural Resources: good amount | Culture Highly Values: trade skills Known For: national pride Popular Entertainment: drinking Respected Profession: engineer Discrimination: virtually none Major Taboo: magic Major Social Ill: bribery | Military Strength: somewhat weak Focus: land Main Unit: siege weapons Soldiers: draftees Main Use: exploration Rank: earned through time in service |
| Magic Occurrence: somewhat uncommon Source: derived from the natural world Major Use: personal combat Viewed: with respect Enchanted Items: fairly common | Religion Type: no major religion | Population Urban: 85% Rural: 15% Literacy Rate: 99% Gender Ratio: 0.9 male(s)/female Fertility Rate: 2.3 children/family Life Expectancy: 78.5 years |